Embracing the future without forsaking the past.
10.05.06: Website launched.
Reality Factory 2 is a
next-generation game creation suite built with the original Reality
Factory and its users in mind. It will combine the powerful Ogre
graphics engine with flexible Python scripting and advanced time-saving
features to create a strikingly intuitive game
development experience. Our goals are symbolized by our logo. The blue cresent and circle represent a planet and a sun, not yet risen; the next generation, a new day, shedding light on new technologies. The two is raised and smaller, representing an exponential rather than just multiplicative increase in features and game possiblilities; 'Reality Factory Squared'.
It supports many popular 3D modelling applications, and .bmp,
.jpg,
.png, and .tga files for 2D bitmaps.
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Scripting frameworks
are increasingly becoming a popular time-saver in game development.
Reality Factory 2 supports the flexible, object-oriented Python
scripting language for everything from menu systems to AI to weapons
and beyond. Because of the nature of the language, you can use any of
the thousands of scripts freely available online in your Reality
Factory 2 project and take advantage of the full spectrum of language
features and libraries. Reality Factory 2 also features a built-in script console which alerts you to any scripting errors or debug messages automatically, in real-time. |
With the onset of such
high detail levels in next-generation games, developers have a few
options. They can put more resources into their game, they can make
their existing team work harder and longer, or they can choose a
toolset which saves them time by design. Reality Factory 2 contains a number of features which increase productivity and speed up the game development process. One example of this is the custom script editor - when an error is encountered in a running script, execution is stopped and the error is underlined in red in the script it occurred in. Moving the mouse over the mistake reveals a full description of the error. |